Iran's market, in foreigners' hands
Iran's game industry is worth 4,300 billion tomans, but only 110 billion tomans of it goes into Iranians' pockets, which is somewhat logical as well. Consoles, controllers and other game equipment are imported and constitute the hardware sector; a sector worth 2,700 billion tomans. In Iran no hardware work at all is done in the game industry, and that 110 billion tomans also shows the value of Iran's game industry only in the game software sector; for example, to play many Iranian games you have to make in-app purchases. 1,511 billion tomans in the software sector is deposited into foreigners' pockets, which of course, because of foreign-exchange transaction restrictions in Iran, mainly relates to indirect methods of revenue generation. If cracked or modded games were not free, the value of the foreign software sector would be much greater than 1,511 billion tomans; of course, if we had the money to buy the games in dollars!
You can also visit Namafar's video game section for comprehensive information in the field of video games.
Source: Ministry of Culture and Islamic Guidance
See the original infographic (Persian)
Machine-translated from Persian by Namafar; the Persian original is authoritative. Read the original in Persian