All industriesTourismMusic and audioPlatforms and companiesBooks and publishingFilm and TV seriesVideo gamesHandicraftsNews and mediaVisual and performing artsToysFashion and clothingGovernance of the creative industriesAnimationEntertainmentStationeryEscape roomsFood and restaurantsAdvertising
TopicsMarket and sales 51Production and employment 7Legal and regulatory 4Financing 4Education and content 4Promotion and discourse-building 4Audience and consumption 2
4 charts
On request
IranPermits issued for single-purpose game-related institutions in Iran (1395–1401, 2016–2023)
Video games2023/24Culture and Art Statistical Yearbook 1401 (2022/23)
IranChanges in game content from 2011 to 2019 from ESRA's perspective
Video games2020/21Namafar
GlobalGames assessed by PEGI through 2020
Video games2020/21Namafar
GlobalChanges in game content worldwide, 2010–2020
Video games2020/21Namafar