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138 reports
Reference reportGlobalWinners of the Digital Health AwardsDigital Health Awards2022/2324 pages
Reference reportGlobalAn analysis of German firms' approach to publishing findingsLeibniz2022/2324 pages
Reference reportGlobalCharlotte Music ecosystem study and action planThe Charlotte Music Ecosystem Study and Action Plan2022/2384 pages
Reference reportGlobalA European strategy for music exportsEuropean Commission2022/23274 pages
Reference reportGlobalAn overview of cinemaDigital Cinema Media2022/23123 pages
Reference reportGlobalA review of music revenue in the United KingdomUK Live Music Association2022/2336 pages
Reference reportGlobalHandicrafts and textiles in IndiaYojana2022/2314 pages
Reference reportGlobalThe video game industry in the Czech RepublicGDACZ2022/2350 pages
Reference reportGlobalHandicrafts of Laos and CambodiaAsia-Europe Foundation (ASEF)2022/2328 pages
Reference reportGlobalFinland's game industryNeoGames2022/23152 pages
Reference reportGlobalDigital Cinema Media eventsDigital Cinema Media2022/2315 pages
Reference reportGlobalEliminating racism and the racial gap in the video game industryUIC Law Review2022/2342 pages
Reference reportGlobalA review of Finland's game industryNeoGames2022/23136 pages
Reference reportGlobalLive music toolboxMusic SA2022/2344 pages
Reference reportGlobalThe future impact of artificial intelligence on the publishing industryGOULD FINCH AND FRANKFURTER BUCHMESSE2021/2224 pages
Reference reportGlobalThe future of the entertainment sector in the United KingdomNyman Libson Paul2021/2226 pages
Reference reportGlobalGlobal creative economy outlook, 2015UNCTAD2021/22455 pages
Reference reportGlobalThe creative economy in Cape VerdeUNCTAD2021/2277 pages
Reference reportGlobalOverview of the creative economy in 2010UNCTAD2021/22422 pages
Reference reportGlobalStrengthening creative industries for South Korea's developmentUNCTAD2021/2261 pages
Reference reportGlobalDigital news report, 2020oxford university2021/22112 pages
Reference reportGlobalValue of the world's toy brands in 2020Brand Finance2021/2216 pages
Reference reportGlobalLocal content, a competitive advantageSATRA (audiovisual media regulator)2021/2229 pages
Reference reportGlobalEurope's media in the digital decadeEuropean Parliament2021/2240 pages