
In past years, with the expanding penetration of technology in people's lives, the use of various technologies for entertainment and recreation has had unprecedented prevalence throughout the world. Music, film, and games are among the productions that have been most affected by the penetration of technology development. Until a few years ago, music fans had to pay a large cost to obtain a physical copy of an album in order to listen to a new song by their favorite singer. The development of innovation and technology has increased the speed of access to music and reduced the cost of access to music industry productions. Based on a report by the American music association, the share of music streaming services in the United States rose from 1 percent in 2005 to 80 percent in 2019 and caused this industry's revenue to increase from 100 million dollars in 2005 to 11.4 billion dollars in 2019. The number of audiences of the music streaming industry in 2019 was 341 million people.
The full text is available to subscribers
The full text of Namafar's publications is part of our paid service. Tell us what you need and we will get back to you.
Request accessAlready a subscriber? Sign in
Machine-translated from Persian by Namafar; the Persian original is authoritative. Read the original in Persian