Nama-ye Baz report: digital game consumption indicators in Iran, 1398 (2019/20)

IranVideo games1398 (2019/20)
Nama-ye Baz report: digital game consumption indicators in Iran, 1398 (2019/20)

Since 1389 (2010/11), the Iran Computer and Video Games Foundation (IRCG) has conducted a national survey approximately every two years. The content of this report is the result of analyzing the national survey data in 1398 (2019/20). In the data-collection process, information on more than 9 thousand and 200 households was gathered and more than 3 thousand players were interviewed. The 1398 (2019/20) Nama-ye Baz report presents the most important consumption information on Iranian players through the end of that year.

Note: A digital game player means a person who plays at least one hour a week on at least one of the main digital game platforms, namely mobile, computer, or console.

Statistics and information examined in more detail in the report:

  • Introduction
  • At a glance
  • Who plays?
  • What games do they play?
  • How do they play?
  • How much do they spend?
  • Looking ahead
  • Who are we?

Download the original report (PDF)

Machine-translated from Persian by Namafar; the Persian original is authoritative. Read the original in Persian

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