Reference reports on Video games

Reports by Iranian and international institutions on the cultural and creative industries, each summarized by Namafar.

Iran and globalIran dataGlobal data
All industriesGovernance of the creative industriesFilm and TV seriesVideo gamesTourismBooks and publishingNews and mediaHandicraftsMusic and audioToysAdvertisingAnimationEntertainmentPlatforms and companiesFashion and clothingVisual and performing artsFood and restaurants
27 reports
The video game Dota 2 Reference reportGlobalThe video game Dota 22025/26 Global video game market report Reference reportGlobalGlobal video game market report2025/2633 pages Global multiplayer online battle arena (MOBA) games market Reference reportGlobalGlobal multiplayer online battle arena (MOBA) games market2025/2655 pages Best-selling video games: top publishers and titles Reference reportGlobalBest-selling video games: top publishers and titles2025/2679 pages Global esports report Reference reportGlobalGlobal esports reportsportstechworldseries2024/2551 pages The video game industry in the mirror of statistics Reference reportGlobalThe video game industry in the mirror of statisticsstatista2023/2487 pages Global cloud gaming report, 2022 Reference reportGlobalGlobal cloud gaming report, 2022Newzoo2022/2343 pages The video game market in Germany (a survey of German gamers) Reference reportGlobalThe video game market in Germany (a survey of German gamers)Newzoo2022/2318 pages A review of the virtual reality gaming trend Reference reportGlobalA review of the virtual reality gaming trendNewzoo2022/2344 pages The video game market in the UK Reference reportGlobalThe video game market in the UKNewzoo2022/2318 pages An analysis of Iran's mobile game industry for competing in global markets Reference reportIran and the worldAn analysis of Iran's mobile game industry for competing in global marketsCulture and Communication Studies2022/2332 pages The video game industry in the Czech Republic Reference reportGlobalThe video game industry in the Czech RepublicGDACZ2022/2350 pages Finland's game industry Reference reportGlobalFinland's game industryNeoGames2022/23152 pages Eliminating racism and the racial gap in the video game industry Reference reportGlobalEliminating racism and the racial gap in the video game industryUIC Law Review2022/2342 pages A review of Finland's game industry Reference reportGlobalA review of Finland's game industryNeoGames2022/23136 pages Poland's game industry Reference reportGlobalPoland's game industryPolish Agency2021/22162 pages Categorized mobile games report, 2021 Reference reportGlobalCategorized mobile games report, 2021sensor tower2021/2242 pages The state of game streaming in 2019 Reference reportGlobalThe state of game streaming in 2019StreamElements2021/2214 pages The state of the game industry in Australia Reference reportGlobalThe state of the game industry in AustraliaIGEA2021/2264 pages List of game developers in 2019 Reference reportGlobalList of game developers in 20192021/2248 pages The world of games Reference reportGlobalThe world of gamesglobal webindex2021/2228 pages Iran mobile apps industry report, 98 (1398; 2019/20) Reference reportIranIran mobile apps industry report, 98 (1398; 2019/20)Cafe Bazaar2019/2052 pages Iran's mobile game industry Reference reportIranIran's mobile game industryIran Computer and Video Games Foundation (IRCG)2017/1864 pages Iran mobile apps and games industry report, 99 (1399) (2020/21) Reference reportIranIran mobile apps and games industry report, 99 (1399) (2020/21)2020/2133 pages
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