Reference reports

Reports by Iranian and international institutions on the cultural and creative industries, each summarized by Namafar.

Iran and globalIran dataGlobal data
All industriesGovernance of the creative industriesFilm and TV seriesVideo gamesTourismBooks and publishingNews and mediaHandicraftsMusic and audioToysAdvertisingAnimationEntertainmentPlatforms and companiesFashion and clothingVisual and performing artsFood and restaurants
218 reports
Institutional structure of Iran's animation industry Reference reportIranInstitutional structure of Iran's animation industryVice Presidency for Science and Technology2017/1842 pages Global creative economy outlook, 2015 Reference reportGlobalGlobal creative economy outlook, 2015UNCTAD2021/22455 pages The creative economy in Cape Verde Reference reportGlobalThe creative economy in Cape VerdeUNCTAD2021/2277 pages Overview of the creative economy in 2010 Reference reportGlobalOverview of the creative economy in 2010UNCTAD2021/22422 pages Strengthening creative industries for South Korea's development Reference reportGlobalStrengthening creative industries for South Korea's developmentUNCTAD2021/2261 pages Digital news report, 2020 Reference reportGlobalDigital news report, 2020oxford university2021/22112 pages Value of the world's toy brands in 2020 Reference reportGlobalValue of the world's toy brands in 2020Brand Finance2021/2216 pages Local content, a competitive advantage Reference reportGlobalLocal content, a competitive advantageSATRA (audiovisual media regulator)2021/2229 pages Europe's media in the digital decade Reference reportGlobalEurope's media in the digital decadeEuropean Parliament2021/2240 pages International media consumption report, 2021 Reference reportGlobalInternational media consumption report, 2021yougov2021/22100 pages Digital news report, 2021 Reference reportGlobalDigital news report, 2021Reuters Institute2021/22164 pages A wide-ranging review of toy diversity in Europe Reference reportGlobalA wide-ranging review of toy diversity in EuropeCOFACE2021/2244 pages Animation and television series in Europe Reference reportGlobalAnimation and television series in EuropeEuropean Audiovisual Observatory2021/2234 pages Poland's game industry Reference reportGlobalPoland's game industryPolish Agency2021/22162 pages Categorized mobile games report, 2021 Reference reportGlobalCategorized mobile games report, 2021sensor tower2021/2242 pages The state of game streaming in 2019 Reference reportGlobalThe state of game streaming in 2019StreamElements2021/2214 pages The state of the game industry in Australia Reference reportGlobalThe state of the game industry in AustraliaIGEA2021/2264 pages The state of television networks Reference reportGlobalThe state of television networkstvision2021/2223 pages A diagnosis of the IRIB suggestion system and its features Reference reportIranA diagnosis of the IRIB suggestion system and its featuresCommunication Research Quarterly2018/1919 pages Strategic document for developing cultural technologies and creative industries in Iran Reference reportIranStrategic document for developing cultural technologies and creative industries in IranVice Presidency for Science and Technology2021/2210 pages Functional elements of the cultural products innovation system in Iran Reference reportIranFunctional elements of the cultural products innovation system in IranBasij Strategic Studies Quarterly2016/1728 pages The role of government in advancing the cultural and creative industries (a case study) Reference reportIran and the worldThe role of government in advancing the cultural and creative industries (a case study)Roozegar-e No2016/17319 pages A framework for the innovation system of cultural products Reference reportIran and the worldA framework for the innovation system of cultural productsSecretariat of the Supreme Council of the Cultural Revolution2014/15519 pages Digital advertising industry report in Iran Reference reportIranDigital advertising industry report in IranTechRasa2020/21112 pages
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